🪙Tokenomics

The token supply of 'BRU' in the game is uncapped. The following is the tokenomics of 10K Bruh once it is fully functional and is available for the broader market.​

The first 500K BRU (~10%) tokens would be given to the IoTeX Community to maintain exclusivity. 750K (~15%) BRU token to be given to the 10K Bruh team in order to develop, maintain, market, hire/ grow and keep the team motivated in managing the game for a longer period of time. The team plans to give up its tokens to the community once the game is well established and later will transition to DAO, hence allowing the community to take control of the game and its future. 1.250M (~25%) BRU tokens would be used to drive growth, i.e., public sales, marketing, and onboarding of advisors and influencers. As more users start using the app, more tokens will be released into the system. And 2.5M tokens (~50%) would be in the actual game system within a year of the game's launch.​

Users would be rewarded with the freshly minted token (~30%) for their healthy activities. And, due to the token's uncapped nature, we will introduce unique burn-back mechanisms for 'BRU' tokens, where the token burning rate would nearly offset its inflationary growth. Bruh's treasury (~20%) would store these burned BRU tokens. Until then, the game sustains its Move to Earn model by taking a percentage cut from users as 'BRUH Fess'.​

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